Lord of Darkness
Class / Pantheon: Hunter / Slavic
Gem Cost: 200
Pros: High Single Target Damage, High Attack Speed
Favor Cost: 5500
Release: May 15, 2018
Stats [Per Level]
Health: 450 + 
Mana: 220 + 
HP5: 8 + [0.67]
MP5: 4.40 + [0.35]
Physical Protection: 11 + [3.0]
Magical Protection: 30 + [0.9]
Auto Damage: 36 + [2.60]
Movement Speed: 365
Attack Speed: 0.95 + [1.70%]
"Utilize the shadows to track and lock down your enemy before tearing them apart with a barrage of obsidian."
(Press the icons to get details of each ability!)
Passive: Heart of Cold
Every successful Basic Attack impales the enemy with a brittle crystal. Upon reaching 3 stacks of Heart of Cold, the enemy explodes for extra damage in an area around them (This damage does not trigger Item effects).
Damage: 15% + (1% per level) of your total Basic Attack Power
Ability Type: Passive
Ability 1: Crystallized Curses
Chernobog conjures a large crystal of curses and hurls it at the target location dealing damage on landing. After several seconds the crystalline curses explode dealing damage again and rooting any enemy in the area. The crystal can be detonated early by firing at it with Vicious Barrage.
Damage: 70/95/120/145/170 (+80% of your physical power)
Ability Type: Ground Target
Cost: 50/55/60/65/70 mana
Detonation Damage: 50/80/110/140/170 (+80% of your Physical Power)
Detonation Duration: 3s
Cooldown: 15/14/13/12/11 seconds
Ability 2: Vicious Barrage
Chernobog fires an enlarged crystal shard that can pierce enemies and deals damage like a Basic Attack. This applies a single stack of Heart of Cold to all enemies it passes through and instantly detonates Crystallized Curses. After firing, Chernobog gains increased Attack Speed for several seconds.
Attack Speed: 20/30/40/50/60%
Ability Type: Projectile and Buff
Cost: 70/75/80/85/90 mana
Cooldown: 12 seconds
Ability 3: Into Darkness
Chernobog dashes forward, dealing damage and slowing any enemy he collides with for 2s. If Chernobog comes in contact with a wall, he briefly enters it as a shadow, becoming untargetable and immune to damage for up to 3s. Chernobog can leave the wall early by dashing or just stepping out of the wall. If he remains for the full duration, Chernobog will automatically dash out as his time expires.
Damage: 60/75/90/105/120 (+45% of your physical power)
Ability Type: Dash
Cooldown: 18/17/16/15/14 seconds
Cost: 70 mana
ULTIMATE: Living Nightmare
During a brief channeling period, Chernobog summons shadows at the location of all enemies that last 8s and apply a short stacking Slow. Chernobog can select any of his shadow clones to fly towards. Once he reaches the location he takes the place of his shadow, refreshing his cooldowns, as well as temporarily obtaining damage mitigations and extra movement speed.
Buff Duration: 6s
Movement Speed: 30%
Shadow Clone Speed: 365/380/395/410/425
Cost: 80/90/100/110/120 mana
Damage Mitigation: 10/15/20/25/30%
Shadow Slow: 4% Stacking 4 times
Ability Type: Global
Cooldown: 110 seconds
Sunlight's last grasp reached up from the horizon like the clawing hand of a drowning man. Black against a blackening sky, the Great Mountain's frozen peak loomed.
In the crannies and crevisses, in the darkened recesses of stone and ice, the denizens of nightmare crawled and squirmed. Silken shadows given form, withered hags of sorcerous witchcraft, leathery gargoyles, and skeletal fiends - all creeping ever upward, gathering for their unholy sabbath.
Night at last swallowed light. Crystalline silence befell the summit. The wicked waited for their God. The pointed peak cracked and opened, two colossal bat-like wings spreading. He emerged, exultant.
Creatures of every horror danced and cheered in twitches and fits, calling to their God. His jagged finger pointed and his minions of malice spewed forth to spread fear and death and darkness.
Chernobog, Lord of Darkness, grinned.
Fear of the Night
As Chernobog, utilize your Crystallized Curses and Vicious Barrage combo to root 3 enemy Gods at onc
As Chernobog, kill 2 gods after landing and buffed by Living Nightmare.