The Legendary Tanuki
Class / Pantheon: Hunter / Japanese
Gem Cost: 200
Pros: High Area Damage
Favor Cost: 11000
Release: Dec. 15, 2020
Stats [Per Level]
Health: 460 + 
Mana: 230 + 
HP5: 7 + [0.69]
MP5: 4.40 + [0.38]
Physical Protection: 13 + [2.9]
Magical Protection: 30 + [0.9]
Auto Damage: 40 + [2.60]
Movement Speed: 370
Attack Speed: 1.00 + [1.40%]
"Toss out money bags and sake bottles alike into the enemy lines to cause chaos."
(Press the icons to get details of each ability!)
Passive: Dubious Savings
Every time Danzaburou actively gains gold, he stores 10% into one of his money pouches instead. When a pouch is completely filled, Danzaburou gains bonus gold and a permanent Physical Power increase before switching to a larger money pouch.
Pouch gold: 80/140/200/300
Bonus Gold: 180/265/350/500
Bonus Power: 10 per pouch
Ability 1: Fool's Gold
Danzaburou rolls out 3 money bags that pass through and damage Enemy minions but stop on Enemy gods, slowing as they travel. Gods hit are damaged and Intoxicated, dropping a gold coin that Danzaburou or his ally gods can pick up to provide him 10 gold. When a money bag stops moving, it reveals to be an explosive which detonates after a short delay. Subsequent hits of the money bag or explosions deal 20% damage.
Damage: 70/125/180/235/290 (+80% of your Physical Power)
Intoxicate Duration: 0.6/0.8/1/1.2/1.4s
Cooldown: 12 seconds
Explosion Damage: 30/55/80/105/130 (+30% of your Physical Power)
Cost: 70/75/80/85/90 mana
Ability 2: Alluring Spirits
Danzaburou takes a swig of his sake bottle, gaining health, before hurling it in front of him dealing damage to Enemies in the inner circle. The bottle of sake applies stacks to Enemy gods in the area slowing, and upon reaching 3 stacks, taunting (with no DR) them towards the sake bottle. Enemies that take more than 30% of their max. Health while taunted are broken out early.
Healing: 30/50/70/90/110 (+20% of your Physical Power)
Slow per stack: 10% for 1.5s (3 stacks max.)
Hits to Break: 2/2/3/3/4
Cooldown: 16/15/14/13/12 seconds
Damage: 80/130/180/230/280 (+70% of your Physical Power)
Taunt Duration: 1s
Cost: 60/65/70/75/80 mana
Ability 3: Tanuki Trickery
Danzaburou creates a field where he moves faster, is slow immune and takes less damage from basic attacks. Enemies in the field are slowed by 20%. If Danzaburou leaves the field it disappears turning him into a leaf among other decoys that mimic his movement. In this state his movement speed is increased, he is still slow immune and can pass through Enemies. After a short delay from transforming, any hit from Enemy gods or if Danzaburou himself attacks, he will revert back.
Movement Speed: 10/12.5/15/17.5/20%
Reduced Basic Attack Damage: 20%
Leaf Duration: 4s
Cooldown: 16 seconds
Leaf Movement Speed: 20/25/30/35/40%
Field Duration: 5s
Cost: 70 mana
ULTIMATE: Uproarious Rocket
Danzaburou summons a magical leaf which transforms into a large bamboo rocket! While preparing, Danzaburou can aim the rocket within 180 degrees to lock onto Enemy gods or he can refire this ability to become the rocket. Once fired the Rocket will pass through and damage Enemy minions, stopping on the first Enemy god hit damaging and stunning them while dealing 50% damage in a larger area.
Damage: 300/360/420/480/540 (+110% of your Physical Power)
Cost: 100 mana
Stun Duration: 1/1.1/1.2/1.3/1.4s
Cooldown: 90 seconds
Among the tanuki of Sado Island, one name is known above all others – that of Danzaburou. The supreme commander of all tanuki is infamous for his antics and his tricks are justly feared by mortal and immortal alike.
A shape-shifter and trickster without equal, Danzaburou has never met a prank he would not pull. While these are mostly for his own amusement, he has been known to act on behalf of others, so long as he finds it entertaining. Even so, like all tanuki, he lives to cause trouble, and relishes every opportunity to show off his cleverness, as well as his capacity to cause havoc.
Nowhere is this more evident than on the battlefield, where Danzaburou surrounds himself in chaos and confusion. He fights with great cunning. When not dodging his opponent's attacks, or leaving a statue in his place to absorb the brunt of their wrath, he's hiding in plain sight, waiting for his moment to strike. To say that Danzaburou is a frustrating opponent is an understatement.
But Danzaburou brings more than just frustration – he is also a purveyor of good fortune. Jug of sake in one hand, and a promissory note in the other, the tanuki offers his opponents a drink and payment even as he plans his next trick or three. With his sly grin and big belly, the cheerful tanuki can turn even the staunchest of his foes into a friend – at least for as long as it takes to get to the bottom of a jug of sake.
It is said that Danzaburou has been outwitted only once, by a human peasant. Ever since, the tanuki has refrained from playing tricks on hapless humans. Instead, he reserves his best pranks for what he considers to be a less perceptive audience...
Namely, the gods themselves.
The Best Sake Merchant!
As Danzaburou, have 3 enemies taunted at the same time by Alluring Spirits.
As Danzaburou, fill up all 4 Dubious Savings money pouches in a single match.