The World Serpent

Class / Pantheon: Guardian / Norse

Gem Cost: 200

Difficulty: Average

Pros: High Area Damage

Favor Cost: 5500

Release: May 3, 2019

Jormungandr Card Art
Stats [Per Level]

Health: 495 + [100]

Mana: 190 + [40]

HP5: 7 + [0.90]

MP5: 4.50 + [0.45]

Physical Protection: 21 + [3.5]

Magical Protection: 30 + [0.9]

Auto Damage: 28 + [2.40]

Movement Speed: 365

Attack Speed: 1.00 + [1.00%]

"Fire out deadly toxins and consume their power to amplify your other abilities."

(Press the icons to get details of each ability!)

Passive: Immovable

Jormungandr is so large that he cannot be affected by Hard Displacement. Instead, he gets Dazed, a fading, non-cleansable slow that increases the damage he takes for the duration. Any Attack speed past base speeds up the recharge rate of Jormungandr's Basic Attack. Jormungandr's Basic Attacks do not proc item hit effects.

Slow: 20%

Duration: 2s

Ability Type: Passive

Increased damage taken: 15%

Attack speed conversion: 5%

Ability 1: Venomous Haze

Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. This field damages and slows Enemies inside of it every second. If Jormungandr interacts with a toxic cloud with Consuming Bellow or Submerge, the duration of the cloud is reduced to 8s. Jormungandr can have a maximum of 9 toxic clouds out at a time.

Damage: 80/120/160/200/240 (+40% of your magical power)

Slow: 15%

Ability Type: Ground Target

Cost: 60/65/70/75/80 mana

Damage per tick: 5/15/25/35/45 (+5% of your Magical Power)

Cloud Duration: 20s

Radius: 10

Cooldown: 16/15/14/13/12 seconds

Ability 2: Consuming Bellow

Jormungandr draws power from toxic clouds nearby while channeling for 1.2s. At the end of the channel Jormungandr roars dealing damage to all Enemies, trembling and slowing Enemy gods by 30% for 1.5s. Each cloud increases the size of Consuming Bellow and Empowers him up to 3 times while also dealing extra damage to Enemies hit. Extra damage after the first instance is halved. While Empowered, Jormungandr's basic attack fires at its fastest rate.

Damage: 120/180/240/300/360 (+45% of your magical power)

Empowered Buff: 1s

Radius: 20-30

Cooldown: 14 seconds

Bonus Damage: 20/25/30/35/40 (+5% of your Magical Power)

Ability Type: Area

Cost: 70 mana

Ability 3: Submerge

Jormungandr submerges into the ground turning invisible as he searches for prey. During this time he moves faster and gains predatory vision, sensing all enemies in a large radius. Firing this ability while invisible reveals Jormungandr as he emerges out of the ground, knocking up Enemies around him. Emerging through a toxic cloud creates two new ones in the direction Jormungandr is facing, with a low duration. Taking damage from Enemy gods breaks Stealth.

Damage: 70/125/180/235/290 (+50% of your magical power)

Duration: 5s

Radius: 20

Cooldown: 18 seconds

Movement Speed: 25%

Ability Type: Area Damage and Buff

Cost: 70/75/80/85/90 mana

ULTIMATE: The World Serpent

Jormungandr prepares to enter into the world, enlarging as he prepares a devastating attack. After selecting a target area, Jormungandr flies into the air, diving down and crashing into enemies as his body then slams into the ground. He must travel 2 more times. When Jormungandr Emerges and Submerges during this ability, he knocks up Enemies and with each Submerge he leaves behind a toxic cloud.

Submerge Damage: 150/200/250/300/350 (+40% of your magical power)

Ability Type: Ground Target

Cost: 100 mana

Emerge/Crash Damage: 75/100/125/150/175 (+20% of your Magical Power)

Radius: 20

Cooldown: 100 seconds


Armageddon. Apocalypse. The end times. All myths and legends contain forewarnings of a great, singular catastrophe, when the stars fall from the sky and the very earth breaks apart into nothingness. Among these days of judgement, none are eclipsed in their scale of horror and destruction foretold of more than Ragnarok, the prophesied disaster of the Norse pantheon.

There is a single being who acts as the herald of Ragnarok, the god known as Jormungandr, the World Serpent. A son of Loki, he is an immense, serpentine dragon, massive enough to encircle the entire world and blot the light from the sun. Dark omens are whispered of when the World Serpent will rise, casting his noxious poisons out to engulf the whole of the earth.

The time Jormungandr bestrides the earth is one of unmatched calamity, the days of Ragnarok where the oceans boil and the land quakes. They are days of incredible violence, where both mortal and divine blood shall soak the ground, and the World Serpent will mete out destruction with a fanatic's zeal. He will swim through the earth and seas alike with vast snapping jaws and caustic venom, sweeping away any opponent brave enough to stand against him.

One such champion is Thor, the mighty God of Thunder. Long has his destiny been written that he will confront the World Serpent in the nightmarish days of Ragnarok. It is a clash that will shake creation, rivalling any battle in history, and one that neither Thor nor Jormungandr may ever walk away from.

Woe to any who hears the trumpets of Ragnarok, for they herald the coming of Jormungandr, the instrument of their annihilation. The World Serpent exists as the bearer of the end times, the collapse of all creation. Who could hope to oppose such power?


The Destroyer

As Jormungandr, kill an enemy with your ultimate The World Serpent

Toxic Veins

As Jormungandr, fully charge Consuming Bellow and kill 2 enemies with it