Goddess of Vengeance

Class / Pantheon: Assassin / Greek

Gem Cost: Free

Difficulty: Average

Pros: High Mobility

Favor Cost: Free

Release: June 2, 2014

Nemesis Card Art
Stats [Per Level]

Health: 470 + [76]

Mana: 210 + [38]

HP5: 8 + [0.70]

MP5: 4.30 + [0.40]

Physical Protection: 11 + [3.0]

Magical Protection: 30 + [0.9]

Auto Damage: 39 + [2.25]

Movement Speed: 375

Attack Speed: 1.00 + [2.20%]

"Slice through the opposition and judge all those unworthy with your sword."

(Press the icons to get details of each ability!)

Passive: Scales of Fate

Nemesis holds the scales of balance. Hitting enemies with Basic Attacks tips the scales in her favor, reducing the target's Physical and Magical power and increasing hers.

Power Gain: 7% per hit

Max Stacks: 3

Ability Type: Buff

Power Loss: 7% per hit

Duration: 5s

Ability 1: Swift Vengeance

Nemesis dashes in a line, dealing damage to enemies in her path and may dash again within 2s. She may use Basic Attacks and Abilities between the dashes.

Damage: 50/80/110/140/170 (+35% of your physical power)

Cost: 50/60/70/80/90 mana

Ability Type: Dash

Cooldown: 14 seconds

Ability 2: Slice and Dice

Nemesis swings her blade, dealing damage in an area in front of her. Enemies in the center of her swing are struck for 2x damage and Slowed for 2s.

Damage: 45/75/105/135/165 (+30% of your physical power)

Ability Type: Cone

Cooldown: 11 seconds

Slow: 30%

Cost: 60/65/70/75/80 mana

Ability 3: Retribution

Nemesis activates a temporary Shield around herself that protects her from a set amount of damage, or until time expires. A percentage of incoming damage from gods is healed and reflected back to the source. Hard Crowd Control effects remove the Shield.

Damage Reflect: 50% of damage received

Shield Health: 100/200/300/400/500

Ability Type: Buff

Cooldown: 16 seconds

Healing: 100% of damage received

Duration: 2s

Cost: 60/65/70/75/80 mana

ULTIMATE: Divine Judgement

Nemesis chooses a single enemy god, reducing their Health and movement speed and stealing a portion of their Protections for a time period. Her movement speed is also increased during this time.

Damage: 20/22.5/25/27.5/30% of current HP

Move Speed: 15/15/20/20/25%

Nemesis Buff Duration: 5s

Cost: 90/95/100/105/110 mana

Protections: 30%

Target Debuff Duration: 5s

Ability Type: Buff

Cooldown: 90 seconds


Of arrogance and pride, the Greeks have but one word: hubris. It is a crime against Gods and Men, but a crime many commit with impunity. Even mighty Zeus is guilty. But when punishment is due, there is one from whom even the God of Thunder shrinks. She is Nemesis, the red-washed blade of Divine Retribution.

Recall the tale of Narcissus, so taken by his own beauty. Proudly, his visage was flaunted, to the detriment of all. Until, at last, he was led to a pond of crystal hue where his own reflection enraptured him. So long did he remain to gaze upon this self-image that hunger claimed his life. Thus does Nemesis respond to hubris. It is consequence equal to the crime.

Now, behold the war torn land, beset by the wrath of wanton Gods filling the air with blood and boasts. This battlefield is stained with hubris. Unwittingly, these foolish warriors have summoned their greatest adversary. Nemesis has come!

No longer will foul deeds engender success, no hoard of wealth held in undeserving hands, no legends told when falsely earned. Nemesis will unleash a tide of retribution. Punishment for the crime of hubris is death.


Back at Ya

As Nemesis kill an enemy using the damage reflect from Retribution.

Those are my Protections

As Nemesis steal away 500 protections using Divine Judgement during a single match.