Goddess of Venom
Class / Pantheon: Assassin / Egyptian
Gem Cost: 200
Pros: High Single Target Damage, High Mobility
Favor Cost: 5500
Release: July 15, 2014
Stats [Per Level]
Health: 400 + 
Mana: 240 + 
HP5: 9 + [0.70]
MP5: 4.30 + [0.29]
Physical Protection: 14 + [2.9]
Magical Protection: 30 + [0.9]
Auto Damage: 39 + [2.25]
Movement Speed: 370
Attack Speed: 1.00 + [2.20%]
"Inject lingering poisons with each strike and watch the enemy draw their last breath."
(Press the icons to get details of each ability!)
Serqet's Basic Attacks apply Catalyst, which consumes her lingering Poisons. If the target is affected by two or three different poisons, they take additional damage.
2 Poisons Consumed: 10% of Targets Maximum Health as Physical Damage.
Ability Type: Passive
3 Poisons Consumed: 20% of Targets Maximum Health as Physical Damage.
Ability 1: Deathbane
Serqet dashes three times from side to side, dealing damage and applying Deathbane Poison to each enemy hit. This ability can Critical Hit, and Serqet is immune to Knockup while dashing. Deathbane Poison reduces a target's Physical Protection for a short time, after which it remains in a lingering dormant state for 20s.
Damage: 50/70/90/110/130 (+45% of your physical power)
Ability Type: Dash
Cooldown: 13 seconds
Protection Reduction: 10% for 3s.
Max Distance: 50
Cost: 60 mana
Ability 2: Cobra's Kiss
Serqet launches her two blades forward, dealing damage and applying the Cobra's Kiss Poison. Cobra's Kiss Poison drives gods to madness, forcing them to attack nearby allies dealing this damage again, or walk harmlessly towards Serqet. After the madness, Cobra's Kiss remains in a lingering dormant state for 20s.
Damage: 50/75/100/125/150 (+50% of your physical power)
Ability Type: Line
Cooldown: 16 seconds
Madness Duration: 1.0/1.1/1.2/1.3/1.4s
Cost: 70/75/80/85/90 mana
Ability 3: Ambush
Serqet vanishes, rooting herself in place. She may leap once, revealing herself and dealing damage to enemies. She will stay hidden until she leaps or cancels this ability. Enemy gods within range 12.5 will also reveal her.
Damage: 80/140/200/260/320 (+70% of your physical power)
Cost: 70 mana
Ability Type: Leap
Cooldown: 18 seconds
ULTIMATE: Last Breath
Serqet leaps to an enemy, Stunning them, applying the Last Breath poison, then pushing them 30 units away. The Last Breath poison deals true damage to the target over the next 5s, and prevents them from healing. If an enemy dies while infected with Last Breath, they will explode, applying the poison to all enemies within 20 units.
Damage: 140/230/320/410/500 (+55% of your physical power as True Damage)
Healing Reduction: All Healing
Cost: 100 mana
Stun Duration: 1s
Ability Type: Leap
Cooldown: 90 seconds
It is with fear and trepidation that man walks carefully near the serpent and scorpion. Not that these creatures could overpower him with strength or guile, but the fierce venom they carry is deadlier than any blade or arrow. Yet, for all the dread they induce, they never strike randomly or in anger. Poison of any kind is controlled and administered only to those deserving of such punishment. Serqet, Goddess of Venom sees to this.
Though crushing strangulation and pain await those touched by her sting, Serqet is not a deity of retribution but guardianship. The wakeless dead are embalmed and preserved for all time in fluids taken from Serqets beasts. Of the four sacred Canopic Jars which hold the internal organs of the mummified, Serqet is the watcher of one. And, though her strikes mean certain death, Serqet can cleanse poison as easily as apply it.
A battlefield is a strange place to find this Goddess. Normally, Serqet is an invisible presence. She watches. She waits. She learns before she strikes and ensures that those she kills deserve such an end. It must be that the vanity of the Gods has pushed Serqet too far. Now all will meet death with venom in their veins.
As Serqet have all three strikes of Death Bane trigger Critical Strike Hits.
As Serqet kill an enemy God with your Last Breath Poison and have it spread to two enemy Gods.