Goddess of Winter

Class / Pantheon: Hunter / Norse

Gem Cost: 200

Difficulty: Hard

Pros: High Crowd Control, Pusher

Favor Cost: 5500

Release: March 15, 2016

Skadi Card Art
Stats [Per Level]

Health: 470 + [78]

Mana: 220 + [35]

HP5: 8 + [0.69]

MP5: 4.50 + [0.32]

Physical Protection: 11 + [2.8]

Magical Protection: 30 + [0.9]

Auto Damage: 35 + [2.50]

Movement Speed: 375

Attack Speed: 0.95 + [1.60%]

"Chase with the Winter Wolf and control the ground that the enemies walk upon."

(Press the icons to get details of each ability!)

Passive: Kaldr, The Winter Wolf

Kaldr fights by Skadi's side and has 2 forms: Beast and Elemental. While in Beast form he can attack enemies and be attacked. While Elemental he is immune to attacks and regenerates health over time. His forms can be controlled with Skadi's Rune of the Hunt but he will be forced into Elemental form if he loses all Hit Points. If Kaldr has 0 HP, Skadi gains 10% increased physical power

Lane Minion Damage: 1 HP lost per 5 hits

Ability Type: Pet

Attack Speed: 50% Of Skadi's

Other Source Damage: 1 HP lost from any attack or ability

Hit Points: 5

Move Speed: 110% of Skadi's

Ability 1: Piercing Cold

Skadi throws an icy spear forward, dealing damage to enemies and Slowing them for 3s. Kaldr's basic attacks deal double damage to targets afflicted by Piercing Cold.

Damage: 90/140/190/240/290 (+80% of your physical power)

Ability Type: Projectile

Cooldown: 14 seconds

Slow: 20/25/30/35/40%

Cost: 70/75/80/85/90 mana

Ability 2: Rune of the Hunt

Toggle: Skadi marks an enemy for Kaldr to hunt. While toggled on, Kaldr assumes Beast form, chasing and attacking the marked enemy. If a marked enemy dies Kaldr attacks other enemies nearby. When toggled off, Kaldr stops attacking and returns to Skadi, reverting to his Elemental form on the way. This ability can be activated at rank 0 and Kaldr gains new skills as it ranks up.

Basic Attack: 40/50/60/70/80% of Skadi's

Rank 3: Kaldr's kills heal him

Ability Type: Pet Command

Cooldown: .5 seconds

Rank 1: Kaldr gains a dash attack dealing 70/85/100/115/130% Basic Attack Damage

Rank 5: Kaldr's attacks give Skadi 10% increased movement speed

Cost: None

Ability 3: Permafrost

Skadi freezes the ground for 5s at a target location. The icy area deals damage to enemies that touch it and continues to deal additional damage every .5s they stay on it. Gods who step on the ice are slowed and lose control of their movement while sliding across. Also, Skadi's movement speed increases while standing on the area and persists for 3s after it fades or she leaves.

Initial Damage: 70/100/130/160/190 (+50% of your physical power)

Movement Speed: 20/25/30/35/40%

Radius: 16/16/18/18/20

Cost: 70/75/80/85/90 mana

Damage Per Tick: 5/10/15/20/25 (+5% of your Physical Power)

Slow: 15%

Ability Type: Ground Target

Cooldown: 18 seconds

ULTIMATE: Winter's Grasp

A snowstorm surrounds Skadi as she chooses a location for Kaldr to attack. If Kaldr is too far he will leap there. Upon reaching the location a snowstorm also surrounds Kaldr. The initial hit of either snowstorm Roots enemies in the area and Kaldr is restored to full health. The storms persist for 4s while dealing damage to enemies every .5s

Damage Per Tick: 10/20/30/40/50 (+5% of your physical power)

Ability Type: Stim

Cost: 80/90/00/110/120 mana

Root Duration: 1/1.25/1.5/1.75/2s

Radius: 20

Cooldown: 90 seconds


Full of mirth rang the halls of Asgard. Celebrating, the Gods drank of mead and feasted on roasted beast while the corpse of their defeated foe, the Jotun Thjazir, lay cold nearby. For decades were they at odds. Now, that conflict was ended. Odin and his ilk openly boasted of their achievements, laughing and cheering while the floor ran wet with spilled spirits.

Then, the doors swung wide, breathing icy winter wind across the hall. There she stood, spear in hand, skin, porcelain pale, clad in snow dusted furs, and eyes blue as glacier ice but smoldering with vengeful fire. Skadi, the Jotun's daughter had come.

Transfixed by her beauty, the gathered Gods sought to dissuade her from violence. As a symbol of honor, Odin cast the eyes of her father into the heavens to twinkle as stars for eternity. Skadi was not moved. A life for a life, she demanded.

It was Loki that softened her heart with humor and dance. So jovial was he that, at last, her frozen features cracked a smile.

A wedding! Odin declared. Skadi would marry a God and so, herself become a Goddess. This would be her payment for the life of her father. Now warmed to them, Skadi agreed. Blindfolded, she was to choose her husband by only his feet. Eligible men came forth and Skadi made her choice.

Their marriage did not last. Niord was a God of Summer and Skadi a Goddess of Winter. After a few years, they amicably parted ways. Skadi returned to the snow-capped mountains of her youth, but without her father or husband, she soon grew lonely. Word spread of a war between the Pantheons. Odin and Loki, Niord and Ullr; these gods were her family now, and Skadi would not lose the only family she had left.


Ice isn't Nice

As Skadi catch 3 or more enemy Gods on Permafrost.

Who let Kaldr out?

As Skadi kill 3 or more enemy Gods in a match with Kaldr.