God of the Nile

Class / Pantheon: Guardian / Egyptian

Gem Cost: 200

Difficulty: Easy

Pros: High Crowd Control, High Defense

Favor Cost: 5500

Release: May 31, 2012

Sobek Card Art
Stats [Per Level]

Health: 490 + [95]

Mana: 210 + [35]

HP5: 6 + [0.75]

MP5: 4.50 + [0.43]

Physical Protection: 19 + [3.0]

Magical Protection: 30 + [0.9]

Auto Damage: 38 + [1.50]

Movement Speed: 365

Attack Speed: 0.85 + [1.40%]

"Pick the right moment and charge. Get your enemy right where you want them."

(Press the icons to get details of each ability!)

Passive: Blessing of the Nile

Sobek's basic attacks and abilities that hit an enemy grant him protections for a short time.

Protections: 4 +.3 per Level

Max Stacks: 3

Lifetime: 6s

Ability Type: Buff

Ability 1: Charge Prey

Sobek charges forward at a frenzied pace. If Sobek hits an enemy, he does damage and throws the enemy behind himself. Sobek is immune to knockups while dashing.

Damage: 70/110/150/190/230 (+50% of your magical power)

Cost: 70/75/80/85/90 mana

Ability Type: Dash

Cooldown: 13 seconds

Ability 2: Tail Whip

Sobek whips around in a circle, knocking enemies back and doing damage.

Damage: 80/125/170/215/260 (+40% of your magical power)

Radius: 20

Cooldown: 14 seconds

Ability Type: Area

Cost: 60/65/70/75/80 mana

Ability 3: Sickening Strike

Sobek does an axe attack that damages all enemies in front of him and lowers their healing received. In addition, Sobek heals for each enemy hit, up to 3.

Damage: 80/115/150/185/220 (+30% of your magical power)

Healing Reduction Lifetime: 4s

Ability Type: Cone

Cooldown: 13 seconds

Healing Reduction: 50%

Heal: 30/40/50/60/70 (+10% of your Magical Power)

Cost: 60/65/70/75/80 mana

ULTIMATE: Lurking in the Waters

Sobek submerges himself, where he gains 30% protections, regens mana, is immune to crowd control and he slows all enemies. When Sobek emerges, he damages all enemies in the radius. Cancelling the ability decreases the damage.

Damage: 350/500/650/800/950 (+80% of your magical power)

Submerge Lifetime: 5s

Ability Type: Area

Cost: 80/90/100/110/120 mana

Submerge Slow: 20/25/30/35/40%

Submerge Mana Regen: 10% per second

Radius: 30

Cooldown: 90 seconds


Hunter, guardian, destroyer, menace; the Crocodile God, Sobek, swims where the Nile takes him and owes allegiance to no one.

Some say that Sobek was there when only the Dark Waters existed, so he helped create the world. Some say that Sobek made the Nile with his sweat and protects those that travel it if they pay him tribute, otherwise he destroys them. Some say that Sobek ushers the worthy dead down the Nile to the afterlife and aids in their rebirth, restoring sight and strength. Some say he is evil and hateful, ravaging those along the shores and terrorizing villages. Sobek, in truth, is all of these things and none.

Sobek is not a God of good or evil, of benevolence or malice, but a God of solitary neutrality, unless disturbed; a God that tends to his mighty river and performs his responsibilities to passing souls. The rest of the time, he does what he wishes. For his protection to the living and the dead, he is to be worshipped and respected. For his power, ferocity, and ruthlessness, he is to be rightfully feared.


Aren't You a Tank?

As Sobek use all four of your abilities to kill an enemy within 10 seconds.

Get Plucked

As Sobek pluck fifteen Enemy Gods with Charge Prey in a single match.