Father of the Frost Giants

Class / Pantheon: Guardian / Norse

Gem Cost: Free

Difficulty: Easy

Pros: High Crowd Control, High Defense

Favor Cost: Free

Release: May 31, 2012

Ymir Card Art
Stats [Per Level]

Health: 510 + [104]

Mana: 200 + [32]

HP5: 8 + [0.90]

MP5: 4.50 + [0.40]

Physical Protection: 23 + [3.3]

Magical Protection: 30 + [0.9]

Auto Damage: 38 + [1.55]

Movement Speed: 370

Attack Speed: 0.85 + [1.20%]

"Freeze your enemies in place and erupt in devastating shards of ice."

(Press the icons to get details of each ability!)

Passive: Frostbite

All of Ymir's abilities that affect enemies apply a Debuff to the enemy called Frostbite. All of Ymir's Basic Attacks against a target afflicted by Frostbite do 100% more damage. Enemies afflicted by Frostbite deal 10% less damage. Lasts for 4s.

Frostbite Damage Bonus: 100%

Ability Type: Buff

Damage Reduction: 10%

Ability 1: Ice Wall

Ymir summons a wall of ice out of the ground that blocks player movement. Ymir can re-fire this ability to destroy the wall early, he can re-fire this while under the effects of CC or while dead.

Lifetime: 2/3/4/5/6s

Cooldown: 12/11/10/9/8s

Ability Type: Ground Target

Cost: 60/65/70/75/80 mana

Ability 2: Glacial Strike

Ymir smashes his club, doing damage to all enemies in front of him and Slowing them. Applies Frostbite.

Damage: 90/160/230/300/370 (+70% of your magical power)

Slow Duration: 4s

Cooldown: 8 seconds

Slow: 35%

Ability Type: Line

Cost: 55/60/65/70/75 mana

Ability 3: Frost Breath

Ymir uses his breath to freeze enemies in blocks of ice, doing damage and Stunning them. Applies Frostbite.

Damage: 50/90/130/170/210 (+50% of your magical power)

Ability Type: Cone

Cost: 60/65/70/75/80 mana

Stun: 1.25/1.5/1.75/2/2.25s

Cooldown: 16 seconds

ULTIMATE: Shards of Ice

Ymir begins to freeze the air around him, causing shards of ice to grow on his back and Slowing enemies. After a 3s channel, Ymir erupts out of his frozen state, causing shards of ice to do damage to all enemies in his range. Applies Frostbite. Cancelling the ability decreases the damage.

Damage: 500/650/800/950/1100 (+150% of your magical power)

Ability Type: Area

Cooldown: 90/85/80/75/70 seconds

Slow: 40%

Radius: 35

Cost: 80/90/100/110/120 mana


As far as it is known, Ymir has long been dead.

In Midgard, in the North, it is believed that Ymir’s skull is the sky, his flesh the earth, and his blood the sea. Though, these claims could merely be the boasting of proud Odin and his brothers, who take credit for slaying the first jotunn and fashioning the earth from his body parts.

At the beginning of time, the Realm of Fire, Muspell, and the Realm of Ice, Niflheim met at the place called Ginnungagap; the void of space. Steam rose and froze again, and from that primordial mixture, Ymir, King of the Frost Giants took shape. From his body dripped other beings that would become the ancestors of Gods, Men, Dwarves, and of course, Giants. Even the mighty Odin must claim Ymir as his grandfather. Yet Ymir, like all giants, was an evil creature and led his Giant brethren against the Gods. After ages of warfare, Odin and his brothers slew the Giant-King and forged the world from his remains.

Yet there are other whispers. Rumors that Ymir, though not a God, was still a Primeval Being, and as such cannot truly be destroyed. Perhaps he only lies dormant in Niflheim, the realm of ice, eager to return and wreak vengeance upon Odin in his kin.


Why So Cold?

As Ymir hit 50 Basic Attacks on enemy Gods who are affected by Frostbite in a match.

You Go Boom!

As Ymir, kill three enemy Gods at once with your Ultimate.